Dark Graft

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Dark Graft

Post by ReinaKaitlynn on Wed Mar 06, 2013 1:24 am

Name: Dark Graft

Element(s): Cure, Darkness

Cost: 5

Description: Temporarily seals up a wound with relatively deformed looking flesh, pulsating with an aura of darkness and bloodflow.

Effect: Covers any bleeding wound with a pocket of flesh and restores circulation temporarily through the pocket to retain normal body function. The spell can only cover wounds, not replace missing parts.

History: Dark cure was first started as a new take on cure ideology, but the perverse nature of darkness made it hard to use in the gentle way cure has been known for, making for some interesting markings.
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ReinaKaitlynn

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Re: Dark Graft

Post by Ire on Wed Mar 06, 2013 2:45 am

How big a wound we talking, just as a for instance?

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Re: Dark Graft

Post by ReinaKaitlynn on Wed Mar 06, 2013 7:54 pm

Well... any theoretically I suppose.
Say you lose a finger, I patch up the spot where it would be bleeding at, let circulation flow again, and that's about all there is to it.
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Re: Dark Graft

Post by Ire on Wed Mar 06, 2013 9:35 pm

Approved.

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